Digital Games Research
ECREA Section

Thanks to everyone who contributed to another successful event. Don’t worry if you missed it, you can watch the whole TAG Talk on “Violent Crime and Media Effects” on YouTube and continue the discussion there!


http://www.youtube.com/watc

With the greatest pleasure, we would like to announce the fourth installment of our chat series “Trans-Atlantic Game Talks”!

The theme of this fourth session will be “Violent Crime and Media Effects: Evidence and Speculation”. As we continue …

We have been asked to promote this Call for Papers for Console-ing Passions at 21, International Conference on Television, Video, Audio, New Media and Feminism.

Console-ing Passions CfP 2013

The working group’s annual report has been published! You can read up on our achievements for 2012.
http://www.digital-games.eu/wp-content/uploads/2013/01/TWG_DGR_Annual_Report_2012.pdf

If you like what we do, join the Digital Games Research c…

The Power of Play: Motivational Uses and Applications of Digital Games

Pre-Conference to the 63rd International Communication Association (ICA) Annual Conference, London, UK

17 June 2013

Venue: Hilton London Metropole Hotel, London, UK

Jointly organized b…

The Power of Play: Motivational Uses and Applications of Digital Games
Pre-Conference to the 63rd International Communication Association (ICA) Annual Conference, London, UK, 17 June 2013

Venue: Hilton London Metropole Hotel, London, UK
Jointly organized …

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State of Digital Games Research: International Survey, call for participation
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Dear colleagues,

some of you tried to register for the preconference, and sadly, we have to admit that there are still problems. You might get a response saying that you registered for the Climate Change precon – please ignore that, it’s simply a copy …

After setting up the registration page, you can now view the first draft of the program for the preconference on digital games in Istanbul. It looks pretty nice to us, with a very broad spectrum of international presenters and topics. Rooms and time slots are just p…